SMC v8.beta33.2 - Changelog
Hey all! Yesterday SMC's renderer was changed from WebGL to WebGPU, which is more performant and made for web-rendering. However, this renderer appears to not be as widely supported yet by all hardware, leading to some people having graphical issues of various intensities. For this reason the renderer has been reverted to WebGL!
Aside from that though, there is a new option for Scale Lifts: You can now configure them to prevent their platforms from falling off!
Finally, a few extra bug fixes!
-Fix Scale Lift platform sometimes moving up with a sprite if a sprite on the opposite end leaves the platform
-Fix some Scale Lift platform parts being a pixel off
-Heavy weights carried by players are also counted by Scale Lifts
-Fix Scale Lifts sometimes going in the opposite direction if multiple Scale Lifts are being rolled
Files
Get Super Mario Construct - Desktop Version
Super Mario Construct - Desktop Version
Fan-made 2D Mario level designer
| Status | Released |
| Author | Level Share Square Games |
| Genre | Platformer |
| Tags | 2D, construct-3, Fangame, Level Editor, Pixel Art, Retro |
| Languages | German, English, Spanish; Latin America, French, Japanese, Latin, Dutch, Polish, Portuguese (Portugal), Russian |
| Accessibility | Color-blind friendly, Configurable controls |
More posts
- SMC v8.beta33.1 - Changelog4 days ago
- SMC v8.beta33 - Changelog12 days ago
- SMC v8.beta32 - Changelog77 days ago
- SMC v8.beta31 - ChangelogJul 15, 2025
- SMC v8.beta30.1 - ChangelogJun 12, 2025
- SMC v8.beta30 - ChangelogJun 01, 2025
- SMC v8.beta29.6 - ChangelogFeb 15, 2025
- SMC v8.beta29.5 - ChangelogFeb 10, 2025
- SMC v8.beta29.4 - ChangelogJan 31, 2025

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